# OLM Ventures

OLM Ventures is a Venture Capital based in Tokyo, Japan.

## Overview

- **Organization type:** Venture Capital
- **Headquarters:** Tokyo, Japan
- **Region:** Asia
- **Address:** Keihan Setagaya Bldg, 1-18-10 Wakabayashi Setagayaku, Tokyo 1540023, Japan
- **Founded:** 2017
- **Assets under management:** Undisclosed
- **Website:** www.olm.co.jp
- **LinkedIn:** https://www.linkedin.com/company/olm-group

## Regulatory record

- **Reports private funds:** No

## About

OLM Ventures is the corporate venture capital arm of OLM based in Tokyo, Japan, aiming to invest in IT companies focused on media & content, supporting technologies such as AR, VR, and MR.

## Sectors

- Media & Entertainment

## Offices

- Los Angeles, CA (via Sprite Animation Studios)
- Cyberjaya, Malaysia (OLM Asia SDN BHD)
- Bangkok, Thailand (OLM Thailand Co., Ltd.)

## People

- Hideki Kama — President, OLM Group
- Hidekazu Yokota — President, OLM Ventures
- Toshiaki Okuno — listed with OLM Ventures

## Questions

### Who runs investment decisions at OLM Ventures?

Hidekazu Yokota serves as President of OLM Ventures, Inc., a wholly-owned subsidiary of the broader OLM Group. The group is led by President Hideki Kama, who oversees all corporate entities including OLM Inc., OLM Digital, and OLM Music. Investment decisions appear to run through the venture unit's leadership with group-level oversight.

### How is OLM Ventures related to the Pokémon franchise?

OLM Ventures is a subsidiary of OLM Group, the Tokyo animation studio that has produced the Pokémon television series and films continuously since the 1990s. The parent studio's long-running production agreement with The Pokémon Company provides the group-level revenue base from which the venture arm invests. OLM Ventures does not hold any ownership interest in the Pokémon intellectual property itself.

### What investment stages does OLM Ventures typically target?

OLM Ventures targets early-stage companies developing technology used in animation, CGI, VFX, and content production. Its approach resembles corporate venture-building: the group has historically incorporated new subsidiaries (OLM Digital in 1997, Sprite Animation Studios in 2002) when it identifies a capability worth owning outright rather than renting. Pure financial-stage labels do not map cleanly onto this structure.

## Related profiles

- [Olmo Capital](https://altss.com/profile/olmo-capital)
- [Olson Investment Advisors](https://altss.com/profile/olson-investment-advisors)

---

Last updated: 2026-05-29T11:14:59.970Z

Canonical page: https://altss.com/profile/olm-ventures

Maintained by Altss — https://altss.com — methodology: https://altss.com/methodology
