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Splitverse
Splitverse positions itself as a mixed-reality specialist that builds VR applications and capture tools for the gaming and entertainment industries.
Splitverse
Splitverse positions itself as a mixed-reality specialist that builds VR applications and capture tools for the gaming and entertainment industries. The firm serves game publishers, media companies, esports organizations, and VR influencers, and lists clients including major publishers without naming them publicly. The company develops proprietary technology for capturing and rendering VR gameplay in real time, which it then packages for broadcast, streaming, or live events. Its workflows span animation, visual effects, and video editing, using tools like 3DS Max, Maya, Blender, Houdini, and After Effects. Splitverse also hires for rendering pipelines and particle effects, suggesting a focus on high-fidelity visual production. Splitverse maintains studios in New York, London, Prague, and Hanover. The firm does not disclose revenue, headcount, or investment structure publicly. A job posting for a senior video editor/VFX artist in Marshfield, Missouri suggests a production hub in the US Midwest alongside the listed office cities. Splitverse operates as a service-based production studio rather than an investment or advisory entity. Its structural differentiator is the proprietary mixed-reality pipeline it builds for clients, which blends VR capture with real-time rendering — a niche between traditional VFX houses and gaming-specialist studios.
General information
Firm type
other
Year founded
—
AUM
Undisclosed
Location
Region
North America
Country
United States
City
New York
Corporate office
New York, NY, United States
Additional offices
London, United Kingdom · Prague, Czech Republic · Hanover, Germany
Sector focus
Frequently asked questions
What does Splitverse actually build?
Splitverse develops virtual reality applications and mixed-reality capture tools. The firm takes VR gameplay and converts it into broadcast-ready video for game publishers, media companies, and esports organizations.
Who are Splitverse's typical clients?
Splitverse works with game publishers, media publishers, event organizers, VR influencers, and esports organizations. The firm does not publicly list specific clients but says it serves 'middle to high-end' advertising needs for game developers.
Is Splitverse an investment firm or a services company?
Splitverse appears to be a service-based production studio, not an investment or family office. It hires for roles like video editor and VFX artist, produces advertising content for clients, and does not disclose any fund or capital-management activity.
Where are Splitverse's offices located?
The firm lists studios in New York, London, Prague, and Hanover. It also runs a production facility in Marshfield, Missouri, based on a job posting.
What technology does Splitverse use?
The firm works with industry-standard tools: 3DS Max, Maya, Blender, Houdini, After Effects, Adobe Premiere, and rendering engines like V-Ray. It also develops proprietary workflows for VR capture and real-time rendering.
Profile maintained by Altss using OSINT (open-source intelligence), regulatory filings, licensed data partners, and verified direct submissions. Read the methodology. Last updated: . Continuous refresh with full update cycles at least every 30 days.
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