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Motorsport Games

Motorsport Games was founded in 2018 by Russian-born entrepreneur Dmitry Kozko as the racing-focused vertical of Motorsport Network. The company incorporated...

Motorsport Games

Motorsport Games was founded in 2018 by Russian-born entrepreneur Dmitry Kozko as the racing-focused vertical of Motorsport Network. The company incorporated in Florida and rapidly assembled an official esports and game development operation, carving out a niche rarely claimed by a standalone public entity. Its licensing portfolio — including NASCAR, the British Touring Car Championship, and the 24 Hours of Le Mans — functions as both a creative moat and a source of recurring tension when publisher milestones slip. The company deploys capital into game development and live esports operations, splitting attention between first-party titles like rFactor 2 and licensed NASCAR-branded console games. It also operates the Le Mans Virtual Series, a joint venture with the Automobile Club de l'Ouest that turns the historic endurance race into a structured esports property. Geographic footprint spans North America and Europe, with a smaller operational presence tied to UK-based development assets and event partners. Stage coverage is narrow — the firm does not function as a fund, does not take minority positions in external studios, and concentrates resources on a small number of internally produced racing sims. As of its last filed annual report, Motorsport Games operated with fewer than 50 full-time employees and carried a market capitalization that reflected deep skepticism about its standalone viability. The company has never publicly disclosed a managed AUM or deployment figure; it is an operating business, not an investment vehicle. In March 2025, Motorsport Games filed a Form 15 with the SEC to deregister its common stock, effectively exiting public reporting obligations after years of declining share price and Nasdaq compliance struggles. Motorsport Games differs structurally from the venture-backed gaming studios and diversified publishers that dominate racing titles. It is a tiny, publicly birthed, single-vertical entity that bet on exclusive motorsport licenses as its primary economic engine. That architecture concentrated opportunity — official NASCAR rights — and risk in equal measure, as periodic license disputes and delayed game releases would immediately threaten the entire revenue base rather than a single franchise within a broad portfolio.

General information

Firm type

other

Year founded

2018

Location

Region

North America

Country

United States

City

Miami

Corporate office

Miami, FL, United States

Principals

Dmitry Kozko

Chief Executive Officer

Sector focus

Media & EntertainmentGaming

Frequently asked questions

Who runs Motorsport Games and what is their background?

Dmitry Kozko has served as CEO since the company's founding in 2018. He originally led the esports division within Motorsport Network, the automotive media conglomerate, before Motorsport Games was spun out as a standalone corporation. Kozko engineered the firm's 2021 Nasdaq listing and oversaw the accumulation of its licensed racing properties.

Is Motorsport Games a family office or an asset manager?

No. Motorsport Games is a publicly traded video game developer and esports operator, not a family office, fund manager, or investment vehicle. It derives revenue from game sales and esports operations rather than managing third-party or family capital.

Which motorsport licenses does the company hold, and how central are they to the business?

The official NASCAR, IndyCar, and 24 Hours of Le Mans licenses are the company's core assets. Revenue depends almost entirely on producing console games and esports events attached to these properties. The loss or non-renewal of any major license would materially shrink the addressable market for its products.

Does Motorsport Games function as a venture investor in other studios or esports platforms?

It does not operate a venture program. The company channels all resources into internal game development and its own esports operations. There is no public record of minority investments, fund commitments, or third-party accelerator structures.

What prompted the company to deregister its shares with the SEC in 2025?

Motorsport Games filed a Form 15 in March 2025, voluntarily terminating its public reporting obligations. The move followed years of declining share price, Nasdaq delisting notices, and a market capitalization that no longer justified the cost of remaining an SEC-reporting company.

How does Motorsport Games' structure differ from larger gaming publishers that also hold racing licenses?

Unlike Electronic Arts or Take-Two, where a single racing franchise sits inside a broad portfolio, Motorsport Games is a pure-play entity. Its entire revenue base rests on a narrow band of licensed motorsport titles and associated esports events, giving it a concentrated risk profile that diversified publishers avoid.

Does the company manage any investment portfolios or third-party capital?

No. As an operating company, Motorsport Games holds no disclosed AUM, does not manage outside capital, and has never distributed returns as a fund. Any reference to capital allocation refers solely to internal corporate spending on game development and operations.

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